On release of the Saturn version, Sega Saturn Tsūshin scored the game a 38 out of 40. Famicom Tsūshin would score the same version a 36 out of 40 five months later. Computer and Video Games reviewed a Japanese import in December 1994, stating “the last machine to generate so much interest in this office was the arrival of” the Super Famicom with Super Mario World. Steve James praised the “superlative” moves, “amazingly crisp” sound samples, and “totally realistic” action; Mark Patterson, while criticizing the high UK import price of £70–80 ($107–122), concluded with “credit to Sega for producing an excellent machine, and even more to AM2 for its near-perfect conversion of this fantastic game.” In a review of the Japanese release, GamePro praised the retention of the fighters, moves, varying camera angles, and controls of the arcade version, as well as the improved voice and sound effects and home version options, and concluded it to be “one of the best games ever bundled with a system”. Their later review of the North American release was similarly laudatory, but remarked that Tekken and Battle Arena Toshinden for the soon-to-launch PlayStation were even better. Next Generation, which also reviewed the game prior to the Saturn’s USA launch, disagreed, contending that “What Virtua Fighter lacks in [Battle Arena] Tohshinden’s immediate graphical punch, it makes up for in grinding longevity.” They particularly praised the game’s depth and realism, and summarized that “The Saturn Virtua Fighter is, to all intents and purposes, the coin-op game brought home. And away from the arcade, under the harsh light of unhurried examination, its merits grow.”
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Originally posted on October 10, 2021 @ 8:00 am
